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Assassin's Creed

A large-scale live performance bringing the music of gaming and cinema into a concert setting.

Assassin's Creed

Assassin's Creed brought together the worlds of gaming, cinematic music and large-scale live performance in a concert environment.

For Ptolemaios, the project was especially significant because of the wide variety of instruments it required. Rather than performing through a single musical identity, he appeared as a multi-instrumentalist, moving between different instruments and sonic colours throughout the performance.

This called for a particular kind of musicianship. The task was not to arrange or produce the music, but to move naturally between instrumental roles and become part of a much larger cinematic sound world.

The performance took place at Gamescom, bringing the music of Assassin's Creed to a live audience on a scale far removed from a conventional concert.

One performance. Many instruments. One cinematic world.

The multi-instrumentalist's role was at the heart of the experience.

Project

Assassin's Creed

Style

Gaming & Cinematic

Role
  • Multi-instrumentalist
  • Live performance
  • Gamescom performance

Watch

Watch the live performance.