Assassin's Creed
A large-scale live performance bringing the music of gaming and cinema into a concert setting.

Assassin's Creed brought together the worlds of gaming, cinematic music and large-scale live performance in a concert environment.
For Ptolemaios, the project was especially significant because of the wide variety of instruments it required. Rather than performing through a single musical identity, he appeared as a multi-instrumentalist, moving between different instruments and sonic colours throughout the performance.
This called for a particular kind of musicianship. The task was not to arrange or produce the music, but to move naturally between instrumental roles and become part of a much larger cinematic sound world.
The performance took place at Gamescom, bringing the music of Assassin's Creed to a live audience on a scale far removed from a conventional concert.
One performance. Many instruments. One cinematic world.
The multi-instrumentalist's role was at the heart of the experience.
Assassin's Creed
Gaming & Cinematic
- Multi-instrumentalist
- Live performance
- Gamescom performance
Watch
Watch the live performance.